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Latest from our Blog

A Meta Quest Forum Week in Review: May 15, 2024

Happy week everyone! This is another chance to celebrate our awesome community and gosh darnit we're taking it. Thanks to YOU we've been having awesome discussions all around these parts during this p...


PTC v66 Release Thread

Thanks everyone for all your feedback on our previous builds, several bugs were identified in PTC v65 and the solutions for some have shipped, while others are on the way!The Public Test Channel (PTC)...


A Meta Quest Forum Week in Review: May 8, 2024

Did everyone have a good week? Well we sure did here on these forums, thanks to YOU! Big ups to our awesome community members. We've been having great discussions and so much more during the week. Thi...


Meta Community AMA: May 2024 Kickoff!

Alright Meta Community, it is May 6th and time to kick off our first ever AMA! We are blasting off this series of events with our Link Team. Ask your questions to our Product Managers, Engineers and D...


Community Activity

Purchasing Quest 3 while travelling abroad: warranty

Hi,I’m currently travelling in Japan and have had the opportunity to get to play hands on with the Quest 3 headset and am impressed with what you can get for the money. Also, the price here in Japan is over $100AUD cheaper than back home, so I’m cons...

Zu groß in spielen, Mein Boden liegt zu hoch.

Hallo. Ich habe meine Meta Quest 3 seit ungefähr 1-2 wochen und habe überall das selbe problem. Mein boden der mir auch angezeigt wird im spiel ist ca. 20cm zu hoch über dem Boden in dem Spiel. Somit kann ich natürlich den Boden im spiel nicht anfass...

Unity 6000 - Head tracking issue

Hello,After newest version of Unity 6000, i have issue with head tracking.Every time i create new project, import Meta XR All-in-One SDK(Currently 65.0 v, same with 64.0), everything works fine, except head tracking. when i do exactly the same with u...

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