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Ryanality
Honored Contributor
February 24, 2023

Meta Quest build v50 release notes

These features and enhancements will become available starting the week of February 21, 2023 and will be pushed to Meta Quest Pro, Meta Quest 2 and Meta Quest headsets.

Changes for Quest 1

As we look to the future, we are grateful to the Quest 1 community and remain committed to supporting its users. If you currently use Quest 1, your headset will still be supported with a few changes. It is important to note that Quest 1 is not shutting down, and users will continue to maintain access to their existing apps and games. Here’s an overview of what’s ahead:

  • You will still be able to use your Quest 1 headset and available apps.
  • We won’t be shipping new features to Quest 1 starting with v50.
  • We plan to continue maintaining the system software with critical bug fixes and security patches until 2024. You will still be able to use Quest 1 devices beyond 2024.
  • Quest 1 users will no longer be able to create or join a party.
  • Quest 1 users who currently have access to Meta Horizon Home social features will lose access to these features on March 5, 2023. You won't be able to invite others to your Home or visit someone else's Home.

We thank you and the entire Quest 1 community for helping us get to where we are today. If you have any questions about these changes or about your Quest 1 headset, we encourage you to contact Meta Store support.

2D app multitasking

When we launched Meta Quest Pro, one of our favorite new features was the ability to bring up a 2D app (like the Meta Quest Browser) without closing the game we were playing. With v50, we’re excited to bring this feature to Meta Quest 2 as well. Check your Instagram feed, look up the location of a Lost Ball in Walkabout Mini Golf, or get a bit of work done while you’re killing time in Demeo’s Heroes’ Hangout—all without leaving your current app or experience.

Direct Touch experimental feature

We are introducing a new a new way to navigate in VR. With Direct Touch, you can swipe through content like the apps in your library, and tap on objects like buttons and icons as you would on a smart phone. You can find Direct Touch in Settings > Experimental > Features.

Quick Settings panel improvements

We are adding a setting in the Quick Settings panel that allows you to switch between tablet and desktop modes for your VR menu viewing experience. Desktop mode is the default view, while tablet mode combines the universal menu and other menus you open into a single VR tablet, which is designed for using the new Direct Touch experimental feature.

We’re also adding text labels in Quick Settings to make it easier to navigate.

To open the Quick Setting panel, press the Meta Quest button on your right Touch controller to pull up your universal menu, then select the clock on the left side of the universal menu.

Improved Touch Pro controller tracking

We are improving performance on the Touch Pro controllers, reducing the time for tracking to initialize. Your controllers will be quicker to respond when you first put on your headset, and whenever you switch from hand tracking back to controllers.

60 replies

Up and Coming
April 4, 2023
  • this sounds really crazy to me 
  • Do you mind explaining alittle more to me before I say what I was going to replay to your comments on.
REGINAGIBSON
New Participant
April 11, 2023

My Quest 2 updated to v51 today. Now in-game multitasking works. I can check browser while Quest 2 native game runs.

New Participant
April 19, 2023

Hi all! Pls help. Since my Oculus 2 upgrade to v50 my Unknown Sources projects (build in Unity 2021.3.1f1) the scene is lacking a lot and I can't used them any more. Can someone help me with this?  Thank you!!  

New Participant
April 24, 2023

I am also experiencing this same issue. Any resolution found?

Participant
April 24, 2023

Can I just say how disappointing it is to me that you guys limited the maximum resolution using link on Quest 1 starting in v29, and have not bothered to appreciate the thousands of users asking for this artificial limitation to be reverted to how it was before.

https://communityforums.atmeta.com/t5/Oculus-Quest-2-and-Quest/Quest-1-reduced-max-resolution-with-link-in-v27/td-p/861715

https://communityforums.atmeta.com/t5/Oculus-Quest-2-and-Quest/Quest-1-no-longer-support-Render-Resolutions-greater-than-1-1x/td-p/872832

 

There was no reason to do this, and as GPU's only get faster, allowing those with a quest 1 to at least be able to utilize their PC to the max would have been nice.

Games used to look SO much better before V29, and this hardly takes any time to change back to how it was.

I guess now it will never happen.

Honored Contributor
April 25, 2023

Well sometime in the last 2 weeks 2D app multitasking was rolled into my v50 on Quest 2. So you don't have to wait for v51 with luck.

Nice feature. When you start seeing four apps recently used apps, both 2D and 3D, on your Universal Menu you'll know 2D app multitasking is available.

Now if Meta would reinstate app pinning on the Universal Menu we'd really be going somewhere.

Participant
April 26, 2023

I've found the (reitail!) firmware 51.0.0.182 on my headset (Q2) today...
(along with desktop app 51.0.0.168.269 by the way)
What's up with it?