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Ryanality
Honored Contributor
October 30, 2023

Meta Quest build v59 release notes

These features and enhancements will become available starting the week of October 24, 2023 and will be pushed to Meta Quest 3, Meta Quest Pro and Meta Quest 2 headsets.  Please note that you can find the most up to date release notes on our release notes article.

Suggested boundary (Quest 3 only)

Suggested boundary makes it easy to jump right into your apps on Meta Quest 3. 

Your device will suggest a boundary for you based on the free space around you. You can edit the suggested boundary before accepting it. You can always draw your own boundary if you’d like or use a stationary boundary instead. 

Suggested boundary will run anytime you launch an app and a boundary isn’t available in your space. You can also access Boundary from Physical Space in Settings.

Assisted Space Setup (Quest 3 only)

Spaces allow games to interact with your environment, enabling virtual content to collide with or hide behind real-world objects or furniture. With assisted Space Setup, your device can run a quick 3D scan of your environment, creating a simple representation of the surfaces in your room, including walls, tables, and other furniture, so you won’t have to manually add them into your space. 

Assisted space setup will run automatically when you launch an app that uses mixed reality or you can access Space Setup from Physical Space in Settings.

Battery Saver (Quest 3 only)

We’re adding an optional setting that will let you improve battery life on your device by lowering the graphics settings. You can find Battery Saver under Power in System Settings.

Activities tab in People panel

You can navigate to a new Activities tab in the People panel. This tab displays relevant activities that groups members are currently engaged in, along with active calls and app invites you can use to join people and play together.

Chat improvements

You can now add reactions to messages, send images, and use avatar stickers to express yourself in Chat in VR and on the Meta Quest mobile app.

Hand tracking improvements in mixed reality

We’re making improvements to the way your hands appear while using passthrough, making it more comfortable to interact with panels and apps while in mixed reality. 

Swipe to dismiss notifications

You can now use a swipe gesture to dismiss notifications.

Avatar legs

Your avatar will now have legs when you’re in Horizon Home.

First Encounters shortcut  (Quest 3 only)

We’ve added a shortcut to First Encounters in your Horizon Home. First Encounters is an easy way to discover what’s possible with mixed reality on Quest 3.You’ll find this available in Desert Terrace, Space Platform, Winter Lodge, and the Quest 3 Home environments. Select the spaceship to check it out!

Bug report shortcut

You can now report a bug by pressing the Oculus or Meta button 5 times in a row on your right Touch controller.

Temporarily disabling mobile ASW feature for Link 

Due to ongoing issues, we’re temporarily disabling the mobile ASW feature.

Parental controls updates

We're updating parental controls to give their teens and preteens extra support on Meta Quest. Parents can now access supervision tools in Meta Family Center, directly in the Meta Quest app. The full suite of tools, insights and resources can now be found under Supervision in the Meta Quest mobile app.

You’ll also soon be able to set daily time limits and scheduled breaks for your teen to help them manage their use of Meta Quest.

  • These features will be rolling out gradually.

YouTube Live Chat

Whether you’re a casual creator or more serious streamer, having easy access to real-time feedback from your community is key to producing more engaging and social live content. With v59, we’re providing creators with early access to introducing support for YouTube Live Chat, so you can seamlessly follow and respond to the fan conversation—even while fully immersed in the latest VR games and experiences.  If you are a YouTube creator and would like to try out this new chat feature, please fill out the early access interest form.

Remote Display app

Remote Display app, already available on Meta Quest Pro, will become available for Quest 3 and Quest 2 over time. This app allows you to display your computer screen within VR. You can find Remote Display in your App Library. 

Software update controls

We’re making changes to how you receive updates for Meta Quest software. Automatic updates will be on by default. You’ll be notified on your device when a software update is available, and can delay the update for up to 30 days. You can still opt-in to receive automatic updates for your device. We highly recommend you keep automatic updates on to get the latest features and security updates.

You can control automatic updates by going to Software Update in your System Settings.

30 replies

New Participant
November 1, 2023

How can we opt into being in the first round of rolling releases?

 

Honored Contributor
November 2, 2023

I just got v59 (non-PTC) on my Quest Pro earlier today.  It's v59.0.0.155.706.  I'm still on the non-beta v57  oculus desktop app and I assume it will update soon.  I didn't find any reasons to try the public beta version.  I did find I needed to clear my guardian history and do a couple of headset restarts for everything to stabilize, esp. controller tracking.

All seems to be working fine standalone and wireless PCVR with Air Link.

Nice to have the options to get rid of avatar hands/arms if you want to.  I think I've gotten used to seeing them so going back to the ghost hands/controllers didn't look good, to me anyway.

Nice that the apps panel seems to remember what display options you like again.

Tested with a standalone, rift store, and Steam apps, plus msfs2020 and all seemed fine.

Still waiting for v59 on my Q3 but tbh, its working very well, including with my Elite battery strap (which I did need to a 12 second strap button reset yesterday and it then came good again).

So all I can say is so far, so good.  Thanks to Meta for not bricking my QPro, lol!

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Participant
November 2, 2023

Yesterday I received the V59 firmware version, now finally the button to access the apps allows you to choose a favorite list, between "All", "Installed", "Not Installed", etc. I'm super happy with this return to functionality, now my boot choice can go back to "Installed".

Inspiring
November 2, 2023

Hello,

I confirm there is a bug with PC oculus software V59.0. I revert to V57.0 and IL2 works perfectly in openXR (open composite).

See link below on open composite discord. Please correct this cery annoying bug in V59.0

 

https://discord.com/channels/499733750209314816/523454930971918356

Inspiring
November 2, 2023

Hello,

 

I have a problem (error message below) when I launch IL2 sturmovik flight simulator). everything worked ok yesterday but since oculus PC software update to day (Version de l’app Oculus 59.0.0.138.366 (59.0.0.138.366))

I have this error message.

If someone have a tip??*

Thanks in advance for your help

 

 

 

 

 

Inspiring
November 2, 2023

Hello,

will it be possible in the future to have a hotkey on keyboard to activate desactivate passthrough while playing game on PC. It is very usefull for complex flight simulators like DCS WORLD or IL2.

Thanks in advance

Honored Contributor
November 3, 2023

arnitos  Try just using double tap your headset to go in/out of passthrough.  Make sure to select/enable that option in both your quest home settings and Rift home dashboard settings.  Hunt around a bit and you should find these ok.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Inspiring
November 3, 2023

Thanks Tom, I know the double tap function. What I would like is a PC keyboard key to emulate the double tap so I will be able to map it on my HOTAS joystich for flight simulators.

Regards

Participant
November 3, 2023

Hi,

I did a full scan of my home a few days ago and it worked flawless (on v57). As I was setting up my windows/doors I placed smth wrong and couldn't remove it. I tried to do a full scan today again (now with v59) Quest3 tells me that I can only do 1 room at a time. Is that intended? Had my hopes up, that full environmental scanning would now be a thing esp. due to the nice and easy to use SceneManager in Unity. The "Add more walls" button being greyed out currently seems slightly out of place too. 😞

best regards

Participant
November 3, 2023

My desktop Oculus PC software updated to v59 last night however my Quest 3 still says no update available on v57.  I've found having mismatched versions between PC and HMD to be a recipie for bad performance in the past, haven't done extensive testing here though and it seems fine.


Not looking for a specific soltuion with this post, I am providing feedback that the rolling release update scheudle needs to be better managed, it's confusing at best and frustrating when situations like I listed above cause performance issues.  I would propose some of these process changes to help the community:

- Let people opt into getting it first, similar to Microsoft with Windows updates if they so choose.  I am not speaking about PTC with this comment, that's a different option which someone must acknowledge installing pre-release software.  The option to be the first to get release software would be preferable in many situations

- Ensure PC/Headset updates are aligned regionally and avoid version mismatching and compatiblity/perforamnce issues.

- Provide more transparency on the process.  Example: "We start out deploying X region first, followed by Y, etc, and typically wait Z days before starting the next region if there's no major deployment issues"

Thank you.