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Ryanality
Honored Contributor
April 8, 2024

Meta Quest build v64 release notes

These features and enhancements will become available starting the week of April 8, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro and Meta Quest 2 headsets.Β Please note that you can find the most up to date release notes on ourΒ release notes articleΒ and you can check out ourΒ v64 blogΒ as well for more details.

Lying down now on Quest 3

Lying down is now available on Quest 3. Kick back, relax and recline for casual experiences including media playback and stationary immersive gaming. You can enable this feature by going to Experimental in Settings and selecting the toggle next to Use Apps While Lying Down. Β 

Once enabled, you can use this feature by laying down and then pressing and holding the menu buttonΒ to reset your view.Β 

External mic support (Quest 3 only)

You can now use an external microphone with your Quest 3 headset. You can plug a mic directly into the headset’s USB-C port, or use an adapter to connect a mic through the USB-C port. Once you’ve plugged in your external mic, you can switch to it by going to Experimental in SettingsΒ  and selecting the external mic.

Keep casting when headset taken off

Previously, when you removed your headset while casting, the livestream would go black. Now when you take off your headset while casting to the Meta Quest app, the stream will stay alive, providing an improved and more seamless casting experience.

Directly Join friends in Horizon Worlds

We’re testing new ways to make it easier to join up with friends in Meta Horizon Worlds. If your friend is online with their location shared and in a public world, you can join them directly from the People app on the universal menu. You can control the sharing of your Active Status onΒ  Quest (learn more) and in Meta Horizon Worlds, where you can also control the sharing of your world location (learn more).

Passthrough improvements

Passthrough is the fundamental mixed reality capability that allows users to comfortably view and interact with the physical world while wearing a headset. Today we are announcing a number of improvements to the passthrough experience that will roll out to all users on Quest 3 with the v64 release.

Improved resolution

We have improved the perceived resolution for passthrough by optimizing the passthrough pipeline. This makes it easier for users to see finer details and read smaller text in the real world - such as notifications on a smartphone screen.

Improved image quality

We have fine tuned the camera processing pipeline to improve color, exposure, contrast and dynamic range in passthrough. This makes color passthrough better match the real world. We have also reduced graininess (aka image noise) in lower light conditions making for an overall more comfortable passthrough experience in a range of lighting conditions.

Β 

UpdateΒ 

We wanted to provide an update regarding the scoped storage fix. Although it was implemented in v.63, we also wanted to share that Google has published guidelines for managing all files on a device that supports scoped storage: https://developer.android.com/training/data-storage/manage-all-files#all-files-access

These guidelines offer valuable information on permissions and APIs that application developers can use to maintain the same level of file management capabilities as before the scoped storage fix was introduced. We encourage you to consider these guidelines when updating your apps for optimal results.

73 replies

HiroProtag0nist
Honored Contributor
April 8, 2024

Love it!

Big PC, all the headsets, now using Quest 3
DasBearski
Honored Contributor
April 8, 2024

Does the initial version of v64 also include the scoped storage fixes from v63.0.0.419?

I know just enough about tech to look like I know what I'm doing.
csumpi1123
New Participant
April 8, 2024

Nice.

New Participant
April 8, 2024

Are any improvements made to Quest Pro passthrough or is it just Quest 3?

New Participant
April 8, 2024

just give up out data file back, thats all we want. Half of the users of the meta quest headsets just want the data folder back, thats so simple and easy for us. But no you just gotta ruin it for everyone. Almost half of the top selling games are games that allow and some of them, modding is like 50% of the games. So all we want is out data files back. its so simple, but you guys make it difficult to make up happy.

New Participant
April 8, 2024

Today my meta quest has been updated to v64 but there is no lying mode in experimental settingsπŸ€·β€:male_sign:

ZotzWylde
Up and Coming
April 8, 2024

Hi there. But of feedback on the full, non PTC Build I was just pushed.

Lying down mode isn't there. 120hz mode has disappeared from the menu. The universal menu is now wonky, as are menus in other apps, with no apparent way to reset this. People are reporting issues with the mic during casting...and the new passthrough filter is very yellow.

I haven't seen a debris error, but it is concerning that with every build, new bugs appear to be pushed to headsets, especially after the debris USB debacle. Who is testing these builds before pushing them to live?

Participant
April 9, 2024

I just updated to v64, not the PTC. I don’t see the lying down option in expiremental settings. I also don’t see 120hz mode anymore. 


New Participant
April 9, 2024

What about scoped storage?

How am I supposed to mod my games without it?

New Participant
April 9, 2024

Storage data folder are back ?