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Ryanality
Honored Contributor
April 8, 2024

Meta Quest build v64 release notes

These features and enhancements will become available starting the week of April 8, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v64 blog as well for more details.

Lying down now on Quest 3

Lying down is now available on Quest 3. Kick back, relax and recline for casual experiences including media playback and stationary immersive gaming. You can enable this feature by going to Experimental in Settings and selecting the toggle next to Use Apps While Lying Down.  

Once enabled, you can use this feature by laying down and then pressing and holding the menu button to reset your view. 

External mic support (Quest 3 only)

You can now use an external microphone with your Quest 3 headset. You can plug a mic directly into the headset’s USB-C port, or use an adapter to connect a mic through the USB-C port. Once you’ve plugged in your external mic, you can switch to it by going to Experimental in Settings  and selecting the external mic.

Keep casting when headset taken off

Previously, when you removed your headset while casting, the livestream would go black. Now when you take off your headset while casting to the Meta Quest app, the stream will stay alive, providing an improved and more seamless casting experience.

Directly Join friends in Horizon Worlds

We’re testing new ways to make it easier to join up with friends in Meta Horizon Worlds. If your friend is online with their location shared and in a public world, you can join them directly from the People app on the universal menu. You can control the sharing of your Active Status on  Quest (learn more) and in Meta Horizon Worlds, where you can also control the sharing of your world location (learn more).

Passthrough improvements

Passthrough is the fundamental mixed reality capability that allows users to comfortably view and interact with the physical world while wearing a headset. Today we are announcing a number of improvements to the passthrough experience that will roll out to all users on Quest 3 with the v64 release.

Improved resolution

We have improved the perceived resolution for passthrough by optimizing the passthrough pipeline. This makes it easier for users to see finer details and read smaller text in the real world - such as notifications on a smartphone screen.

Improved image quality

We have fine tuned the camera processing pipeline to improve color, exposure, contrast and dynamic range in passthrough. This makes color passthrough better match the real world. We have also reduced graininess (aka image noise) in lower light conditions making for an overall more comfortable passthrough experience in a range of lighting conditions.

 

Update 

We wanted to provide an update regarding the scoped storage fix. Although it was implemented in v.63, we also wanted to share that Google has published guidelines for managing all files on a device that supports scoped storage: https://developer.android.com/training/data-storage/manage-all-files#all-files-access

These guidelines offer valuable information on permissions and APIs that application developers can use to maintain the same level of file management capabilities as before the scoped storage fix was introduced. We encourage you to consider these guidelines when updating your apps for optimal results.

73 replies

New Participant
April 26, 2024

Hello I was just adding to the amount t of people complaining that for some reason the scoped storage fix has still not been rolled out to everybody including me and have lost the ability to access my file /mod my games that have been previously been modded for years woth no problem with privacy reasons and just need to add to the need to roll this fix as fast as possible 

Up and Coming
April 28, 2024

guys can you **bleep**ing fix the USB external device problem? https://amzn.to/3RzsVvX cant use my adapter anymore Still **bleep**ing debrise in USB C port cant use my bobo anymore cuz you guys just developing dogwater **bleep** fix **bleep**ing wireless lagging when move irl its now over 4 month you idiots dont solve this problem holy cow !!!!!

Up and Coming
April 28, 2024

its hilariouse you guys do nothing against it pisses me off my quest3 is just countercharging SOMETIMES AND SOMETIMES IT DRAINS battarie without charging ffs do something stop developing BEEEEEBN passthrough nobody wants MANNNNNNNNNNNNN

 

Participant
May 1, 2024

Maybe an interesting sidenote to the firmwares for some.
Until v64 (coming from v57) the firmwares for Quest 2 und 3 were identical 

With v64 this changes:

- System: 49919070062000510 (Q3)
- Version: 64,0,0,508,370,586682934
- Runtime: 64,0,0,504,368,586682908
 
- System: 50837850062000150 (Q2)
- Version: 64,0,0,512,370,586789255
- Runtime: 64,0,0,508,368,586789415

Q1 goes EOL with 30th April 2024!
(last firmware-update?)
 
- System: 49845030399200410 (Q1)
- Version: 50,0,0,198,257,455910822
- Runtime: 50,0,0,198,257,455911078

 

Honored Contributor
May 6, 2024

Before we all head off into the wild v65 blue yonder I thought I'd mention something regarding v64 wifi disconnects. 

Since upgrading my wifi5 router to a wifi6 router a few days ago I haven't had any wifi disconnects with my Q3 (standalone or wireless PCVR with Air Link or Virtual Desktop).  My QPro did not seem have this issue. 

I upgraded my local internet provider's Telstra Smart Modem 2 to a Telstra Smart Modem 3.

Even though both routers were using dedicated 5Ghz channels, it seems that the Q3 is happier with the wifi6 protocol (wifi5 = 802.11ac, wifi6 = 802.11ax).  I got a reply from the Virtual Desktop developer (G.Goddin) a while ago recommending me to switch over to a wifi6 router for my Q3.  He doesn't recommend going to a wifi6e router (with 6Ghz band) unless you are in a very crowded 5Ghz environment.  Just as well because wifi6e routers are still pretty expensive in Australia, lol!

I've been pleasantly surprised how much better wireless PCVR with either Air Link or Virtual Desktop performs, esp. with flight sims like msfs2020.  Better clarity and lower latency seem to be the main benefits I've seen so far.  This is with both my Q3 and QPro btw.  So now both wireless options work almost as well as Link, using an official link cable connected to my z790mb usb3.2 tyoe c port.  I have recently been relying on Link for sims but now I'll probably be enjoying these mostly with the freedom of being untethered.

Anyway, I just thought I'd mention this because of the Q3 wifi disconnect issue associated with v64 that others, including myself, were reporting.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
New Participant
May 8, 2024

You disabled the files so now we can't mod and play our games how we want, we modders would appreciate it if you can give us our freedom to mod and expand the limits of our beloved games again

New Participant
June 9, 2024

bring back scoped storage! bring back modding!

 

June 9, 2024

Succubus_Eater V65 AND V66 are the lastest Version, press forward on these complaints. Meta have fixed the issues, modding is working. I was able to put discord on my Quest 3, that's modding. Meta pressing forward on stuff over the Horizon. 

New Participant
June 12, 2024

fix scoped storage or just fully unlock the data folder there was no reason to

New Participant
June 12, 2024

@Origami4gamin_TTV maybe for only the quest 3 im on v65 on the quest 2 i cant mod anything