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Honored Contributor
September 7, 2024

Meta Quest build v69 release notes

Woohoo! v69 is starting to roll out!

These features and enhancements will become available starting the week of September 5, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro and Meta Quest 2 headsets.

Required update for Meta Horizon social experiences

Beginning in October, v69 will be required for those enjoying Meta Horizon social experiences such as Horizon Worlds, Horizon Workrooms, and co-presence. Those who have not yet upgraded will be prompted to update to v69 before they can access these experiences.

“Hey Meta” wake word on Meta Quest

We’ve introduced a new way to invoke Meta AI by using your voice. When you turn on this feature in Meta AI Settings, you can say “Hey Meta” to engage with the assistant. Learn more about Meta AI assistant.

Window layout

In v67, we announced a new window layout for Meta Quest that was accessible from the Experimental Settings. Now in v69, this window layout will be turned on for everyone.

Spatial audio for windows

Audio from select windows will sound like it's coming from those windows' locations around you, which can provide richer and more realistic audio. This does not affect audio within fully immersive apps.

Remove apps from Library

Take care of visual clutter in your library with the ability to completely remove unwanted apps and worlds, including leftover apps that you’ve already uninstalled. Select “Remove from library” from the app or world’s library menu and make it easier to find and access your content.

Bluetooth quick pairing

You can now quickly pair supported Bluetooth devices like headphones, keyboards, mice, and gamepads when they’re in pairing mode and near your headset. Turn on [Get nearby device notifications] in your Bluetooth settings to get notified when a nearby device is available for pairing, and select the notification to pair.

Seamless multitasking

You can now multitask more effectively by keeping the universal menu and up to three windows open during immersive experiences. This can be used to look up information, watch videos, or chat with friends while staying engaged with your immersive games and apps. Seamless Multitasking can be enabled in Experimental Settings.

Content-adaptive backlight control

Improves contrast and battery life by adjusting the backlight of your headset based on the content you’re viewing.

Boundary improvements

Your boundary is more dynamic now with frictionless access to Meta Horizon Home. By automatically placing you into a stationary boundary when you visit your Home, you’ll no longer have to repeatedly find or create a room scale boundary. You’ll still be asked to create a room scale boundary when you open immersive experiences that require them.

Head tracked cursor interaction improvements

Improves the behavior of the head tracked cursor to stay hidden when it’s not wanted, such as watching a movie or using 2D apps, and appears when you need it.

Permissions history

You are now able to view the last 7 days of sensitive permission access by installed apps through a new panel within your Settings.

Privacy settings updates

We are making privacy settings easier to use with Meta Horizon Worlds, and simplifying settings for everyone in a few ways:

 

  • Control your privacy across Meta Quest and Horizon Worlds in a more unified way.
  • Control your visibility and status from the social tab.

 

Stylus support

Tracked stylus devices including Logitech MX Ink can now be used to interact with the universal menu. You can learn how to use it, configure its button mapping, and adjust its pressure sensitivity in Stylus settings.

Horizon Home: Oceanarium

Escape to the Oceanarium, our latest Horizon Home. Immerse yourself in an underwater world filled with seaweed and anemones that flow with the gentle ocean currents. Get up close and personal with sea turtles, manta rays, and even a majestic whale while you experience the beauty of the ocean like never before.

    239 replies

    Up and Coming
    September 14, 2024

    tanubon Adaptive brightness is off in passthrough, only on in fully immersive experiences.

    Up and Coming
    September 14, 2024

    Ok so in order to get Meta AI to fully work disable and then enable again.  That's what I had to do and now it works like it should.  

    Participant
    September 14, 2024

    TomCgcmfc 

    meta app device graphics is as it was, 80hz with res slider full right, I also have a rtx4090 but it is blurrier than it was three days ago. It must be something on my side or on the meta update

    Anyway, I suppose now I have to wait until the next update to see it the blurriness goes away

    Thanks again for the help

    Honored Contributor
    September 14, 2024

    Rotiaranie  Again, all looks the same (= very good) with v69 using Air Link at 200mbps Dynamic bitrate and Link at 500mbps encoding bitrate.  Maybe check you ODT settings.  I set it all to default/zeros except distortion = low, and encoding bitrate (0 for AL and 500mbps for Link.  Also check your ingame settings of course.

    tanubon  While the effects of adaptive contrast are subtle, I do see an improvement with Prime Video app with my Q3.  Very similar to my QPro using local dimming.  Like @MrBIO said, maybe avoid using Prime Video on the quest browser while in passthrough mode.

    i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
    Inspiring
    September 14, 2024

    MrBIO, TomCgcmfc 

    Not in passthrough. I'm talking about Prime Video App. If Adaptive Brightness is working in Prime Video, if I repeatedly turn the setting on & off, there should be a change in realtime. But completely no difference. I can see difference in Red Matter 2 even in non-black scene.

    September 14, 2024

    tanubon even after a restart?

    September 14, 2024

    MrBIO when we all was showing screenshots to Meta Support for the Adaptive Brightness Control was missing. Ever thought those other experimental setting might be on for future updates or future headset. 

    September 14, 2024

    I remember you said that your on Q3 and seeing experimental settings that aren't mentioned for Q3 

    Honored Contributor
    September 15, 2024

    tanubon  I found I needed to restart the Prime Video app for the adaptive settings to take.  I do seem to be able to turn it on/off while in my Quest home.  With darkish environments like Thrones, the difference is very noticeable, and much better imho.  Might also depend on your home brightness and contrast settings.  I set mine in Thrones without adaptive contrast beforehand.  Of course everyone’s eyes are different so yrmv.

    i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
    Inspiring
    September 15, 2024

    TomCgcmfc 

    Oh, you're right. It(repeat on/off) doesn't work in Prime Video. I can feel now.