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Ryanality
Honored Contributor
February 26, 2022

PTC v38 Release Megathread

The Public Test Channel (PTC) for Quest and Quest 2 v.38 is starting to roll out today. Let's use his thread for collecting feedback on it. Share your impressions and let us know if you see any issues. Please make sure to also send in bug reports along with posting in this thread you notice anything wrong.

 

When sharing feedback, try to include as much detail as possible to help the team investigate.

This topic has been closed for replies.

85 replies

New Participant
February 27, 2022

v38 has been great so far, with the exception of the Android Settings. Some panels like Account Section don't work. This is a problem since the Account Section is used by some 2D Android apps to log out / manage the account associated with an app.
After some investigation it seems like this piece of code in Settings.apk (com.android.settings.accounts.AccountPreferenceController) is the culprit as there was an additional check added in the Settings app from

 

 

public boolean isAvailable() {
        return !this.mUm.isManagedProfile();
}

 

 

in v37 to 

 

public boolean isAvailable() {
        if (!this.mContext.getResources().getBoolean(R.bool.config_enable_account_dashboard)) {
                return false;
        }
        return !this.mUm.isManagedProfile();
}

 

in v38.

Is this supposed to be in the final version of v38 and will there be a way for me to  manually set config_enable_account_dashboard to true in the future? Also what is the reason for this check to be added? Thanks!



New Participant
February 27, 2022

Bro out here fixing Oculus' crappy programming for them ðŸ’€

New Participant
February 28, 2022

All good here!

 

JPFr
Inspiring
March 1, 2022

I think it's a shame that there is nothing to test or that we don't know what to test at each update. Version 37 brought blur to the headset and v38 a new Meta logo...

Up and Coming
March 1, 2022

Are you going to fix any long standing issues and add support for Windows 11, or is this another release with some new features and where you break things further?

Inspiring
March 1, 2022

The PTC v38 PC-app has been released.

 

A few tid bits worth pointing out.

A new 'Mobile ASW' option which is set to Auto (I'm on a Quest2).  And PC-ASW is now disabled by default, and has been given the PC tag.

 

Attached image of the changes.  I'm curious if anyone had the chance to try Link and if they notice anything different to their ASW/Reprojection experience

Mobile ASW

i7-7700k, Zotac RTX 3080 AMP Holo (10G), QuestPro, Quest 2 Previous: Oculus GO, Oculus RIFT - 3 sensor Room-scale, Oculus Rift S
New Participant
March 10, 2022

I'm eager to hear more about this new Mobile ASW feature.  I noticed it when I first got v38 but there's no information about it so far. 

March 2, 2022

I still don't understand what the point of pushing out a test release and seeking feedback is without publishing at least a basic change log so testers have some idea of what's changed and where to direct their scrutiny. Facebook's Meta's development methodology continues to be baffling with the results, of course, speaking for themselves in the number of broken (and non-revertable) updates that have been pushed out to the general user base since release.

 

That said, since the v38 update my headset now has to be fully powered off when not in use because if left in standby mode, it will randomly power up. This behaviour so far only seems to occur when with a lens cover in place (essential to provent sun damage in a house with a lot of open windows), so I assume something has been screwed up with the proximity sensor.

 

Inspiring
March 7, 2022

Mine is randomly powering up as well without any lens cover.

First noticed I had to replace controller batteries sooner than daylight saving time.

nalex66
Honored Contributor
March 2, 2022

I got v38 over the weekend, and every time I go to use my Quest 2 since then, the battery is dead. This typically happens when an update has just been installed, because I keep my headset in standby, with a lens protector on. The headset wakes during the update process, and then stays on (because the proximity sensor sees the lens protector) until the battery is drained. I don't think there have been further updates since the initial one (I haven't noticed a change in the version number), but something is causing my headset to wake from standby every day now under v38. Rather inconvenient--I guess maybe I need to cut a hole in my lens cover to prevent triggering the sensor.

DK2, CV1, Go, Quest, Quest 2, Quest 3. Try my game: Cyclops Island Demo
Ryanality
RyanalityAuthor
Honored Contributor
March 2, 2022

Thanks Anonymous and nalex66! That's just the sort of feedback we have the PTC for, and what the PTC team is looking to identify early. I've brought this to the attention of the team to investigate.

 

And thanks to everyone for providing your feedback so far.

Help others find great discussions and answers by adding kudos and marking solutions to your questions.
CactusCowboy
Participant
March 2, 2022

> I've brought this to the attention of the team to investigate.

So it will take like >= 5 months to get fixed like the Win 11 support?

AngeloCarlo
Up and Coming
March 2, 2022

Desk and Couch guardians are now in guardian setting and no longer an experimental feature. 

March 3, 2022

I can't remember if I left manually or if it was automatic after a reset so you might want to confirm that before if you are in and plan to do a reset, so I'm out and my kudos this round goes to putting the desk and couch feature in the guardian setting.

New Participant
March 4, 2022

On Initial boot... Meta icon and 3 dots appear center of screen regardless of orientation, either laying down or sitting upright,  however when room lights are off,  the warning image that follows with confirmation box is not center of screen vertically,  making you have to sit back up to select confirmation button,  also the pointer dot randomly starts un-aligned with controller,  even after pressing Oculus button to attempt alignment,  sometimes you have to point in very odd direction to select.  After confirming the lights are dim and tracking is being turned off, you are notfied a second time in the home environment... a tad annoying...

 

 

I like the animation tweaks in the Space Station Home Environment,  but the ships pass behind the starfield so the stars are closer than the ships.  The ships also pass thu each other like Tie Fighters 😉