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ShowbizDonkey
Inspiring
February 2, 2021

Quest 2 / Quest Build 25.0 Release Notes

These features and enhancements will become available starting the week of February 1st, 2021.



Messenger

  • We’re starting to roll out Messenger on Oculus to people who have logged into Quest and Quest 2 using their Facebook account.
  • With this update, you can choose to chat with your Facebook friends anywhere they have Messenger, even if they’re not in VR. You can:
    • Chat with friends anywhere they have Messenger, without taking off the headset.
    • Invite friends to join you in a game or experience.
    • Jump into games together by sending a party invite.
  • Please note this will continue to roll out in the coming weeks, so you may not see the update right away -- stay tuned as it continues to be released.

Guardian and Passthrough

  • Stationary Guardian 2.0
    • We’ve improved Stationary Guardian with the following updates:
      • Updated Stationary Guardian visuals to remove the grid.
      • Adjusted Stationary Guardian to be responsive when you move your headset, no controllers needed.
      • Added a new in-VR tutorial explaining how to use Guardian.
  • Passthrough Shortcut
    • We’re moving our Passthrough Shortcut from the experiments panel to general availability. This feature allows you to activate your Passthrough view by double-tapping the side of your Quest or Quest 2 headset. Double-tap again to switch back to your view in-VR.

VR Profiles

  • We’ve updated the look, feel, and functionality of in-VR profiles and info. Some of the specific changes you’ll see include:
    • Having profile cards show up directly from your menu bar, so you can look up your friend or check out their new avatar without leaving your current app or experience.
    • We’ve made it so that people who use Facebook to log into Oculus can display Facebook friends and more easily communicate.
      • Keep in mind, you can change or update your privacy settings at any time.

Universal Menu

  • You can now access the Universal Menu across any apps, games or experiences you're currently in.
    • To enable this feature, put on your headset and select Settings > Experimental Features > Universal Menu Overlay.

  • We’ve also made updates and improvements to the the design and function of the Universal Menu. These include:
    • A sleeker toolbar design with easier to select menu items.
    • When you’re in a Party, you can now view Party details and leave the Party directly from the Universal Menu.
    • Improved tablet behavior when launching apps, switching panels, or resuming headset use.

Menu Navigation Tutorial

  • We’ve added a new tutorial to walk you through how to navigate the various menus and panels from your Quest home environment. The in-VR lesson plan includes:
    • How to use the Universal Menu.
    • How to navigate between the different menu options and panels.
    • Understanding how the different panels and menu bar work together.

Oculus Browser

  • You can now resize windows horizontally when using Oculus Browser. To do this:
    • Open Browser and hover over the left or right edge of any window. Use either your grip or trigger buttons to grab the handle and resize the window.
    • You can open up to three Browser windows at a time and adjust each panel separately.

Bluetooth Mouse

  • You can now use a Bluetooth mouse while you’re in-VR. To do this:
    • Ensure that your Bluetooth mouse in is pairing mode, then go to Settings > Experimental Features > Bluetooth Pairing
    • Once you select your mouse from the pairing menu, you’ll be able to use it in VR.

Camera roll

  • You can now trim the length of your captured videos to share out exactly the right moments by entering the edit mode after opening a captured video.
    • To do this: select your captured video from your camera roll, select the pencil icon in the top right portion of window, and drag your clip to the desired length.
      • Keep in mind, you can only trim a video if it’s more than 30 seconds in length. 
    This topic has been closed for replies.

    123 replies

    Inspiring
    February 15, 2021
    Please update v25! it stutters so much ?
    Participant
    February 15, 2021


    Ooooooooh thanks for this. I'm unboxing my Q2 tomorrow for my birthday and this looks like a great birthday update :D 


      Enjoy and forget to get set up for Sidequest as well.
    Up and Coming
    February 15, 2021
    Any videos on how to set up multiple accounts?  I don't see it and I'm on V25 (finally).  :(
    New Participant
    February 15, 2021
    +1 for the juttering issue.

    My headset only just updated last night so only tested it out for 10mins or so, but noticed the jutter right away as I'm quite sensitive to graphical glitches. Haven't used for long enough to see whether I had any tracking issues as other people have experienced.

    To those denying there is a widespread issue with the firmware update, in my personal experience working in the IT industry, issues are more often than not more widespread than they appear. A good percentage of users wouldn't even think to or be bothered to report an issue. Fewer still would research the issue on their own and come across these forums like I have. I personally don't really sign in to forums, choosing instead to scroll through past answers and then either resolve the issue myself based on other user's input, or report the issue straight to the manufacturer. So this is a first in a long time for me.

    I have logged a support ticket with Oculus and suggest everyone experiencing issues to do the same. It's the best way for Oculus to get any kind of real data on the number of users being affected.
    Participant
    February 16, 2021

    convy84 said:

    +1 for the juttering issue.

    My headset only just updated last night so only tested it out for 10mins or so, but noticed the jutter right away as I'm quite sensitive to graphical glitches. Haven't used for long enough to see whether I had any tracking issues as other people have experienced.

    To those denying there is a widespread issue with the firmware update, in my personal experience working in the IT industry, issues are more often than not more widespread than they appear. A good percentage of users wouldn't even think to or be bothered to report an issue. Fewer still would research the issue on their own and come across these forums like I have. I personally don't really sign in to forums, choosing instead to scroll through past answers and then either resolve the issue myself based on other user's input, or report the issue straight to the manufacturer. So this is a first in a long time for me.

    I have logged a support ticket with Oculus and suggest everyone experiencing issues to do the same. It's the best way for Oculus to get any kind of real data on the number of users being affected.


    have the same feeling 
    I bet there are many more people affected than we think, although many do not report it or do not even realize the problem
    Honored Contributor
    February 16, 2021
    Maybe a reason for the slow rollout?  I'm still on v23 with my Q1 (and v25 on PC) without any problems. 
    i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
    New Participant
    February 16, 2021
    After some further research, I did come across users that have varying firmware and runtime versions. Wonder if that has anything to do with some users reporting issues and others not?

    For what it's worth, mine is currently:
    Headset Version - 13969800083700000
    Software Version - 25.0.0.72.688.XXX
    Runtime Version - 25.0.0.72.688.XXX

    Some users reported being on 25.0.0.71... and even someone on 25.0.0.77... with runtime on 25.0.0.78...

    Could be some minor revisions with the problem? Though if mine only updated last night I wonder why it only went to 25.0.0.72?
    February 16, 2021
    if any of the oculus developers read this forums please allow us to go back to v24. The stutters with link make the games unplayable. 

    Inspiring
    February 16, 2021
    There isn't v24. Previous version is v23. I don't have any problem on v25.
    Honored Contributor
    February 16, 2021

    convy84 said:

    After some further research, I did come across users that have varying firmware and runtime versions. Wonder if that has anything to do with some users reporting issues and others not?

    For what it's worth, mine is currently:
    Headset Version - 13969800083700000
    Software Version - 25.0.0.72.688.XXX
    Runtime Version - 25.0.0.72.688.XXX

    Some users reported being on 25.0.0.71... and even someone on 25.0.0.77... with runtime on 25.0.0.78...

    Could be some minor revisions with the problem? Though if mine only updated last night I wonder why it only went to 25.0.0.72?



    I am also on 25.0.0.72... and not experiencing any issues if that helps.
    i7 8700, 16GB, RTX 2080 TI, Rift CV1 | i5 4690K, 16GB, GTX 1660 TI, Rift CV1 | Quest | Quest 2