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Community Manager
August 19, 2019

Rift 1.40 Release Rolling Out Now

Dash
  • We've added a new button to the Dash belt to select and view individual Virtual Desktop panels.
  • We've improved stability and performance of Virtual Desktop. Please make sure your version of Windows 10 is up to date to take advantage of these improvements.

Guardian

We’ve made performance improvements and feature updates to improve your experience while interacting with Guardian. These updates include:

  • Ability to clear your Guardian boundary history from your Guardian settings menu.
  • Opportunity to confirm your Guardian boundaries are accurate when you first put on your headset.
  • Removed the need to indicate what direction is forward when setting up Guardian.

Store
  • Updated the design and improved performance and load times for the Oculus Store.

Home
  • You can now collect all of your Oculus Home rewards at once with the new Collect All button. (Note: this feature is rolling out slowly to everyone within 1.40. Thanks for your patience!)

Fixes
  • Fixed an issue where Touch controllers could lose tracking during fast movements with Rift.
  • Removed warning that USB drivers needed to be updated when drivers were already up to date. 
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As always, if you encounter any issues with this software release, please be sure to report them using the Help Center > Provide Feedback option within the Oculus desktop software. If you have any feature requests or suggestions to make the Oculus software even better, please head over to our UserVoice page to share your feedback. Thanks for your continued help!

    50 replies

    August 21, 2019


     Just noticed my USB status lights are all green again.

    Does this mean a possible end to the issue (of multiple threads about USB update warnings I mean?)  ;)


    It certainly seems so.
    New Participant
    August 21, 2019
    https://www.youtube.com/watch?v=Vbken521WeQ 
    It gets really annoying when using a gunstock or just steady hands. Looking forward to be fixed.
    Up and Coming
    August 21, 2019
    for the last month, I've had an issue:
    i use my HMD sans tracker sometimes (ie just motion, no position tracking (makes it easier for me in games where you are sitting and I dont need position moving).

    Anyway, lately for the last month, since like 1.39, The message comes up "A Pending Hardware Issue is Preventing..."

    Before I used to just Use my Xbox One controller and Click OK, then launch my Simulator and be on my merry way no problems.

    Since 1.39, the App does not allow me to click "OK" to close the message, like it doesnt recognize my Xbox Controller at all, even though I have no problems with it anywhere else, the cursor used to come up w/ the xbox one controller doesnt even come up no more.

    Is there anyway to actually click the OK button or force the cursor to come up?

    Some of my apps, if I launch Oculus Facing 180° the opposite direction, then rotate 180 degrees back and launch the app I can continue to use, but the message box will stay on the screen behind me.
    August 22, 2019
    I'm happy to report that (as far as I can tell) this update has not negatively impacted my CV1.

    Congratulations to the person at Oculus that realised the uselessness of the "extra room" previously used for the store. I've never understood the purpose of that room.
    Removing it was a long awaited gift. Thank you to that person. You deserve a raise.


    Honored Contributor
    August 22, 2019
    Ya, just got the 1.40 auto-update today an all's well with my cv-1 w/2x sensors!  Thanks Oculus.
    i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
    Participant
    August 22, 2019
    displayport not working since 1.38.
    It was no good this version too.
    i sent log again, please use it.
    New Participant
    August 22, 2019




    Dash
    • We've added a new button to the Dash belt to select and view individual Virtual Desktop panels.
    • We've improved stability and performance of Virtual Desktop. Please make sure your version of Windows 10 is up to date to take advantage of these improvements.


    I was excited for this feature, but at the moment is still buggy. It causes a crash that turns off the oculus service altogether , exiting any apps that you may have open . I do have the latest windows 10 and updated my graphics drivers to latest. 
    My setup: Intel i7 4790k , RTX2070 8G RAM Nvidia driver: 436.02

    Thanks!!




    Dash
    • We've added a new button to the Dash belt to select and view individual Virtual Desktop panels.
    • We've improved stability and performance of Virtual Desktop. Please make sure your version of Windows 10 is up to date to take advantage of these improvements.


    I was excited for this feature, but at the moment is still buggy. It causes a crash that turns off the oculus service altogether , exiting any apps that you may have open . I do have the latest windows 10 and updated my graphics drivers to latest. 
    My setup: Intel i7 4790k , RTX2070 8G RAM Nvidia driver: 436.02

    Thanks!!




    Something very similar is happening to me.
    When I first boot the system the headset seems to be working until it is going to be used, when suddenly a message appears telling me to connect it, sometines the HDMI cable and others the USB port.

    Two days ago it was working fine, please fix it.

    i7-6700, 32Gb RAM, GTX 1080, W10 1903 and nVIDIA drivers 436.02 updated
    New Participant
    August 22, 2019


    Guardian
    • Removed the need to indicate what direction is forward when setting up Guardian.


    I'm really dissaponted with last 1.40 release.

    For people with square or large play area this may be no issue, but for small non-square areas that's bad, really bad.

    My play area have 2x1.5m, and my facing direction MUST be set to the long side with a bed, otherwise i can't even straight my hands left and right because they reach out of play area. Unfortunately now my facing direction is set to a window, every single time when I open any game i must reset facing direction to be able to play, it does not even remember last setting, that's very frustrating...

    And that's still not the biggest problem, playing Steam games right now is practically impossible... SteamVR will import and use default guardian settings and will not update it when I reset direction. I'm now forced to play while facing window or a door, because Guardian will always set short side of play area as forward. As a workaround I'm using OpenComposite for most Steam games, but not all games are compatible with it. 

    There is another minor problem when setting play area in guardian, it does not correctly recognizes room shape, the grid does not match furniture, now it's not helpful at all, now it's useless.

    I heave bought Rift S recently, it was really good experience, but now after the 1.40 Release my experience got significantly worse. Removal of this essential feature is plain stupid... i know, you want to simplify setup, but really please... just make it OPTIONAL. Even If not while boundary setup, please at least add an option in configuration to set facing direction globally, for every game. 

    Edit:
    Moving Store from "Home" to Dashboard was a good change. I have certain program set to kill "Home" whenever it launches to keep me always in empty compositor when not in game, but in exchange I had no Store access, now is just perfect. :]
    Honored Contributor
    August 22, 2019

    @CcarderR I just checked the Guardian setup and the direction of front facing seems to just depend on where the headset is pointing when the 'Guardian Setup' window first appears.

    As far as my little test seemed to show, you can keep pressing the Oculus button on the right touch, once that window is displayed, to centre that menu in what you want the front facing direction to be, then when you continue, that'll be it. Steam seemed to orient itself to that direction. Tried it a couple times and it worked for me.

    So for me at least the option seems to be still there, it's just not included as a separate step.

    13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
    New Participant
    August 22, 2019
    @DaftnDirect Thanks! It works, you're lifesaver!
    Seems like I was mistaken about Guardian choosing short side of play area, SteamVR is doing just that and when Guardian always set that direction for me I thought it behaves the same. Anyway, I still think that option to set direction should be back. Manipulating "Guardian Setup" window is not valid method, and most people would never guess that, also after couple releases that workaround may not work anymore. I hope they will think about what I said in previous post.

    Thanks again. :]

    Edit: Seems like my previous post disappeared, I wonder why...