Forum Discussion
ryan.autodesk
1 year agoExplorer
MQDH Input Forwarding: Gaze Click not working
Hello all,
Is anyone else having trouble with the gaze click action when Input Forwarding from the MQDH Cast utility? I have disabled hand tracking and the controllers as per the documentation. All other input forwarding seems to work (right click-drag to look around, keyboard input, etc) but the gaze click is not working at all..
Use case: remote testing of a Meta Quest 3 headset using the Cast utility in Meta Quest Developer Hub (MQDH)
Thanks
5 Replies
- hungdoandevHonored Guest
I encountered the same issue where the gaze click does nothing with my Quest 3, while other input forwarding works as expected.
- ryan.autodeskExplorer
Glad I'm not the only one. I have yet to find a solution to this!
- chaoticuserHonored Guest
Yup, I'm having the same exact problem when using Input Forwarding from the MQDH Cast utility as well. Gaze click seems to do nothing, even when controllers are not on, and I've disabled hand tracking in the settings. Only difference is that I'm using a Quest 2, not a Quest 3.
- SpeulchreHonored Guest
Likewise. Still having this problem with Quest 3 (v78) and MQDH 5.8.0 on macOS Sequoia 15.6
- NaturalBornCamperExplorer
The gaze cursor also randomly disappears for me. Removed my controller batteries and put the controllers in the drier with the door closed as a faraday cage to make 100% sure they are not detected, yet the cursor disappears at some point.
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