Skip to main content
Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
-----------
 
UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

Up and Coming
June 13, 2018


@Globespy I've had reports about iRacing in particular being a bit tricky, and it might be a timing issue as you say.
Since it works fin if you manually change ASW after the game has been launched, i can try and add a 5-10 second delay to setting ASW after a game has been detected, and see if that does anything. Will try and get some work done on the new version and get you something to test.


Thanks bud! Yeah, if you can give several timing options (little dropdown?) that would be great.
Up to 45 seconds for iRacing to load sometimes (that's even on an M.2) especially larger tracks like LeMans or the Ring.

Let me test to see if the OTT works if launched while the iracing loading screen is on, as it may just be that initial launch - I'll test and get back to you.
Up and Coming
June 14, 2018
@Globespy  Thanks mate! If you could also test by simply waiting until the game has launched, then use the Global ASW dropdown and see if whatever you set there is applied in-game. Basically the same thing as you already suggested though.
If that works then it should be a timing thing affecting certain games, and if so i can make some form of delay option for ASW, probably add it to the Profiles so you can tweak it to individual apps as needed.

Cheers!
Up and Coming
June 14, 2018


@Globespy  Thanks mate! If you could also test by simply waiting until the game has launched, then use the Global ASW dropdown and see if whatever you set there is applied in-game. Basically the same thing as you already suggested though.
If that works then it should be a timing thing affecting certain games, and if so i can make some form of delay option for ASW, probably add it to the Profiles so you can tweak it to individual apps as needed.

Cheers!


So, it seems that anytime after iRacing loads up the loading image in the Oculus, the OTT can be started and settings seem to be applied - this is WITHOUT the "don't require Oculus Home to be running" option checked.
However without this option being checked then the OTT will not launch the other aspects of the profile like setting higher CPU priority and detection method set to 'timer'. BUt it does seem like ASW is disabled.

However, if iRacing is still running and I check the "don't require Oculus home to be running" then the OTT will launch the profile (I have the audible option checked so I know a profile is being loaded).
But it seems that something is still being denied (screen attached), is it the CPU priority settings?

This is the same regardless of whether iRacing is loading, or has loaded before the OTT is opened.
Not sure what's going on here, but would seem iRacing doesn't like the CPU priority setting to be messed with?

Up and Coming
June 15, 2018
@Globespy PM'd you with some info.

Cheers!
Up and Coming
June 17, 2018
IGNORE!
Up and Coming
June 17, 2018
Heads up! New version heading your way soon(-ish) =)
Up and Coming
June 17, 2018


IGNORE!



June 17, 2018


Heads up! New version heading your way soon(-ish) =)


:) 

Thanks for all you do on this great tool !
Up and Coming
June 18, 2018
Do the settings in OTT always override in-game  ones?
Up and Coming
June 18, 2018
@igmackenzie No it does not always override, it depends on the game. OTT tries to set PPDP before the game starts up, but if an app has an in-game PPDP setting, this will probably be applied after OTT has done it's thing, and that might "overwrite" the OTT setting. Some games in-game PPDP setting works fine and might be preferable over OTT, while some games PPDP setting does not work very well, in which case using OTT for this is a better option. If you which to use the in-game setting, make sure the Profile for the game has 0 as PPDP. If you which to use OTT to set PPDP, then make sure the in-game setting is 0 or 1 or default or whatever that game has as en option to not touch PPDP. Depends on the game. OTT can be used to set other things like ASW and CPU priority and such, while not messing with PPDP, so you can do a combination of in-game and OTT settings to get the best epxerience. So it's a bit of trial and erorr and tweaking depending on the game/app. Hope that explains things a bit.

Cheers!