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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

Up and Coming
September 5, 2018
@whitav8  There is no wav file to edit as the speech is done using the built-in speech api in Windows. I can change that to use a wav file instead, just need to find something cool to use. If you have any suggestions just let me know. At the same time i can look into getting some volume control in there as well.
Up and Coming
September 5, 2018
Oh, and i just release version 0.84, so check out the first page for a link to that. =)
Up and Coming
September 5, 2018
Got 0.84. Seems to be working fine so far. No probs. Thanks
Up and Coming
September 6, 2018
Please make it a ZIP vs an exe
Honored Contributor
September 6, 2018
Tried 0.84 today and all seems well.  I think that the audio switching works a bit better, much more consistent switchback after exiting Oculus app.  Thanks for all your hard work and your helpful friends inputs.  I'll send another donation to you very soon.
9800x3d, rtx5090, X870E MB w/wifi7, 64Gb 6000 ram, 2x2TB SSD, 1000W PSU, Win 11pro, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Inspiring
September 6, 2018
Seems to be working thus far. Thanks again Apollo !
i7-7700k, Zotac RTX 3080 AMP Holo (10G), QuestPro, Quest 2 Previous: Oculus GO, Oculus RIFT - 3 sensor Room-scale, Oculus Rift S
Participant
September 7, 2018
The update resets all my settings to default, not sure if this is intentional. The previous few updates did this as well. Not a big deal but it's a bit annoying if you have custom voice commands defined. Profiles didn't get reset at least.
Up and Coming
September 7, 2018
@FolkSong That's an easy fix, i was just stupid/too much on my mind to remember to fix it all this time. Will be in next release, will try and remember to send you the beta once it's done.
Next version should see a volume control for the callback voice and other replies/confirmation. Those should also be .wav files instead of using system.speech for that. So you should be able to replace those .wav files with whatever you like.
Custom voice commands for doing a number of things like start/stop/restart a service, run a script, press a button or button sequence, order pizza or other useful stuff should also hopefully make it in there. Depends a bit on how many issues are found in 0.84 and how much time is needed fixing those.
As always, if you have any suggestions on stuff to add or change, let me know and i'll try and get that included. If it makes sense that is (the 'order pizza' voice command might not make sense in this app come to think of it..)

Cheers!
Participant
September 8, 2018
So it seems that 84 refuses to start minimized for me. The option is checked. But it refuses to do it. Ive tried to check and unchecked and restarted many times, but it seems to not want to do it. 

Also, Ive set global ASW to off but It feels like its not really off. My FPS seems to be glued at 45fps and it just feels like its still on. 

Thank you so much for all of your hard work! I really love this little heavenly tool! It makes my VR experience 100x better. 
Up and Coming
September 8, 2018


So it seems that 84 refuses to start minimized for me. The option is checked. But it refuses to do it. Ive tried to check and unchecked and restarted many times, but it seems to not want to do it. 

Yep, same here. I pointed that out to ApollyonVR a week or two ago about 0.84. Very annoying, but still a great piece of work!