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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

Up and Coming
November 1, 2018
1) Why am I getting just about EVERY executable to show up in my Profiles list?

2) The SuperSampling value is always correctly set as specified in the 83.1 version but seems very random instead of 1.5, 1.0, 1.6,...) in the 84.0 version
Up and Coming
November 1, 2018
1) That is cause by Oculus Home which detects every process start when it is open, and creates manifests for them. I do my best to try and filter that out but it's not possible to do for all of them. You can right-click and select Hide in OTT and they won't show up.

2) Not sure what you mean, but the ott.log is always a good place to start, so if you can send that to me it would be good.

Cheers!
Up and Coming
November 3, 2018
Here are the two ott.log files. They both worked fine this time but sometimes the SS value isn't set by the new OTT version (84). I will try to catch it failing.

Thanks

Dave
Up and Coming
November 8, 2018
@whitav8 I've sent you a PM.
Up and Coming
November 9, 2018
@ApollyonVR,
      Thanks much - I will test it out!

EDIT: I think the new version works OK with some apps but not Prepar3D (new version of FSX flight sim) - it allows one to startup in non-VR and then switch to VR mode. In that case, v84.1 starts and stays in the global SS but 83.1 does the correct thing.

Dave W.
Up and Coming
November 14, 2018
Any updates on being able to stop Oculus Home (forced Dash update) opening when the HMD is used?
The old "run as administrator" trick no longer works.
November 14, 2018

Globespy said:

Any updates on being able to stop Oculus Home (forced Dash update) opening when the HMD is used?
The old "run as administrator" trick no longer works.

I believe that is more on Oculus than on OTT.
Honored Contributor
December 3, 2018
So, are we likely to see a new 0.85 version soon?
9800x3d, rtx5090, X870E MB w/wifi7, 64Gb 6000 ram, 2x2TB SSD, 1000W PSU, Win 11pro, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Up and Coming
December 3, 2018
@TomCgcmfc  Definately! I'm just finishing up a few things, then i'm going to send out a new wave of betas for those interested. So it should not be long now.

Cheers!
Up and Coming
December 8, 2018
good to know, Steams new VR is screwing with thing on the Rift!!!
" any failure you meet is never a defeat; merely a set up for a greater comeback " Asus z370 MX||i9x9900k||ddr4-32gb PC3200||RTX 2080-8gb||AX1200 Corsair||turtle beach elite pro 7.1||Win10x64||TrackIr 4/ir||ViRpiL,T50cm|MFG CrossWinds||X55 Throttle||G15 Keyboard/Mouse|| Rift VR \ 32" Samsung|| 1x9inc||