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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

Honored Contributor
March 29, 2017
Thanks Oculus for the tools and ApolyonVR to have provided a quick workaround on your first post! :) Now I'll be able to test 1.13 as I was waiting that to put again my headset ;)
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb " Be careful, if you are killed in real life you die in VR too. " - TD_4242 I7 10700K,  RTX 4070 TI Super, 64GB DDR4 3200Mhz, Oculus Rift CV1 and Quest 3
March 29, 2017
Apolyon has become more popular then Palmer himself 

I never this this coming, no really!!!  :p

Ps

I forget to mention, Oculus employ this Señor, yes really!!!  :p
Participant
March 29, 2017
Yay - thank goodness I can turn ASW off in Asseto Corsa :smile:
Inspiring
March 30, 2017
Started having issues with OculusDebugToolCLI.exe after Oculus home forced .13 update. Issue solved with the updated OculusDebugToolCLI.exe from the new Oculus SDK. Thanks for the quick turnaround! 
Honored Contributor
March 30, 2017
I confirm also all work fine now after copying the tool in your Tray Tool directory, thanks! :)
“Dreams feel real while we are in them, it's only when we wake up that we realize something was strange.” - Dom Cobb " Be careful, if you are killed in real life you die in VR too. " - TD_4242 I7 10700K,  RTX 4070 TI Super, 64GB DDR4 3200Mhz, Oculus Rift CV1 and Quest 3
Up and Coming
March 30, 2017
Good to hear! The new version is in testing now, should be ready soon. Will include an option to add SteamVR to Home and is also a bit smarter regarding finding games using the Scan option.

Cheers!
Up and Coming
April 2, 2017

dburne said:


Globespy said:

Just  in case anyone doesn't know, if you don't need to launch games from Oculus Home (in my case my main VR titles are racing simulators that are not Oculus home linked).
Today I got the prompt to update to 1.13 and even though it shows in the actual Oculus itself, I don't need to update the software to have my SIMS launch without a hitch.
I'm waiting tor Apollyon to release his update, until then I'm simply ignoring the intrusive BS Oculus is trying to push on us.

Hope this is helpful.



I never got a prompt to update, mine just updated by itself - now I am showing 1.13, without any input from myself at all.


I edited my comment. As soon as I closed the Oculus home it forced the update.
Hopefully the deve has had the update also and a fix is soon.
Up and Coming
April 2, 2017

dburne said:


Globespy said:

Just  in case anyone doesn't know, if you don't need to launch games from Oculus Home (in my case my main VR titles are racing simulators that are not Oculus home linked).
Today I got the prompt to update to 1.13 and even though it shows in the actual Oculus itself, I don't need to update the software to have my SIMS launch without a hitch.
I'm waiting tor Apollyon to release his update, until then I'm simply ignoring the intrusive BS Oculus is trying to push on us.

Hope this is helpful.



I never got a prompt to update, mine just updated by itself - now I am showing 1.13, without any input from myself at all.


I edited my comment. As soon as I closed the Oculus home it forced the update.
Hopefully the deve has had the update also and a fix is soon.
Participant
April 3, 2017
Guys... i need some explaination/help please.. (I want to use the Tray Tool)
-I just got a RIFT and have 1.13
-I tried Oculus Tray tool V67 and couldnt get it to work.
-Please link me to the actual Oclus Tray Tool link (rather than the forum as there are several out of date versions in the forum) and..
-expalin how to get it to run successfully ( any specific install locations, other programs ie Debug tool..??? etc)
-any other need to know stuff regarding the installation
Up and Coming
April 3, 2017
@vortexringstate I am working on an update which will include the latest version of the oculus debug tool and also some new things, but it is not quite ready yet. So if you want it running right now, get the 0.67 version from http://bit.ly/2nT8JnQ and replace the included "OculusDebugToolCLI.exe" with the one from https://us.v-cdn.net/6024342/uploads/editor/xj/pr6n7lmlk7id.zip and all should be working. Check out the user guide pdf also, it has info on most things i hope.

Cheers!