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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

March 6, 2018


@"SYN_G.D" @pecocus  Could you guys PM me with the exact version of your Windows installation? e.g. Start -> type Settings -> System -> About and at the bottom you have Edition, Version and OS Build. If you could get that for me that would be great.

Cheers!


Happy to do so if it's helpful, but my issue went away with the new version.  Not to throw shade at anyone reporting issues, but mine seems to be doing what it should.

March 6, 2018


Boneboys said:

Hi there ApollyonVR !
I have noticed that in Power Plan Start / Exit settings I have the option between High Performance (performances élevées in French) and Samsung High performance !
Is there a difference between the two choices and if so which setting should be used ?
I have two Samsung SSD drives : C: where W10 OS & Oculus services are installed and F: where most (if not all) VR games are installed.
E: is a standard HDD for bits and pieces, docs & shocks !

Please advise.
GG...



My understanding is that the Samsung High Performance plans adds a couple of settings that are specific to Samsung SSD's.  It's created when you install Samsung Magician.  What I've read says it gives a slight performance boost to your SSD at the cost of decreased longevity (due to more writes).  

Hope that helps.
Up and Coming
March 6, 2018
Hey mate.
I just went with 'High Performance' For sure it did try to change to the Sammy thing, but I didn't want to 'age' my SSD's :-)

I'm all ready at 93% on my Windows SSD after two years..... At this rate she might be dead in 20 years or so!
March 7, 2018
One thing I'm noticing, although it seems intermittent...  sometimes the audio fallback doesn't work and the Rift headset remains selected even though I've closed OTT.
New Participant
March 7, 2018

pecocus said:

One thing I'm noticing, although it seems intermittent...  sometimes the audio fallback doesn't work and the Rift headset remains selected even though I've closed OTT.


I can confirm this.
Participant
March 7, 2018
hope someone can help OTT not starting up, tried deleting suggested folder, program is set to run as admin was all working fine till today, i installed logitech webcam software for a c920 yesterday but i can't see that interfering with it.
also when i went to delete OTT from windows , it read OTT unavailable but still allowed me to uninstall ?
any light or help would be great

Participant
March 7, 2018
mhh after i updatet windows 10 and restart my computer, OTT doesnt start anymore, just the notify starting up please wait..

Last time i had this problem, i delete the Folder in Appdata, this time it doesnt help :(.. i uninstalled ist and installed the newest version and run as admin, same problem.. doesnt start just the notify "starting up, please wait"...

What can i do?
Participant
March 7, 2018

mckay1717 said:

mhh after i updatet windows 10 and restart my computer, OTT doesnt start anymore, just the notify starting up please wait..

Last time i had this problem, i delete the Folder in Appdata, this time it doesnt help :(.. i uninstalled ist and installed the newest version and run as admin, same problem.. doesnt start just the notify "starting up, please wait"...

What can i do?


Read the other recent threads about people having issues with Oculus runtime errors. The Oculus services are currently not running properly until an issue with an expired security certificate is resolved, and so the tray tool can't start
Up and Coming
March 7, 2018
I'm a bit late to the party here but as @residentweevil said this issue is due to the problems Oculus is experiencing in general at the moment.
New Participant
March 8, 2018
Also having the same issue as a couple people mentioned before. Audio Switcher does not work anymore when exiting out of Oculus, failing to revert back to my non-Rift audio devices.