2D screen goes black when resizing the window (jetpack compose)
Hi, I am trying to build a simple hybrid app but the problem is as soon as I resize my window, it goes completely black.
here is the Basic MainActivity:
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enableEdgeToEdge()
setContent {
App()
}
}
}
@Composable
fun App() {
Column {
Text("Hello World!", color = Color.White)
}
}and here is the manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:horizonos="http://schemas.horizonos/sdk">
<horizonos:uses-horizonos-sdk
horizonos:minSdkVersion="69"
horizonos:targetSdkVersion="69"
/>
<uses-feature
android:name="android.hardware.vr.headtracking"
android:required="true"
/>
<uses-feature
android:name="oculus.software.handtracking"
android:required="false"
/>
<uses-permission android:name="com.oculus.permission.HAND_TRACKING" />
<uses-feature
android:name="com.oculus.experimental.enabled"
android:required="true"
/>
<uses-feature
android:name="com.oculus.feature.PASSTHROUGH"
android:required="false"
/>
<uses-feature
android:name="com.oculus.feature.VIRTUAL_KEYBOARD"
android:required="false"
/>
<uses-feature
android:name="oculus.software.vr.app.hybrid"
android:required="false"
/>
<uses-feature android:glEsVersion="0x00030001" />
<uses-feature
android:name="oculus.software.overlay_keyboard"
android:required="false"
/>
<uses-feature
android:name="com.oculus.feature.RENDER_MODEL"
android:required="false"
/>
<uses-permission android:name="com.oculus.permission.RENDER_MODEL" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:label="@string/app_name"
android:theme="@style/Theme.PanelAppThemeTransparent"
android:supportsRtl="true">
<meta-data
android:name="com.oculus.supportedDevices"
android:value="quest2|questpro|quest3"
/>
<meta-data
android:name="com.oculus.handtracking.version"
android:value="V2.0"
/>
<meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
<uses-native-library
android:name="libossdk.oculus.so"
android:required="true"
/>
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="landscape">
<meta-data android:name="com.oculus.vrshell.free_resizing_lock_aspect_ratio"
android:value="true" />
<layout android:defaultHeight="800dp" android:defaultWidth="800dp" />
<meta-data
android:name="com.oculus.vrdesktop.control_bar_config"
android:value="{'show_title':false,'show_report_bug':false,'with_back_button':false, 'use_activity_label':false}"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="com.oculus.intent.category.2D" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>