Can I query the left and right eye pose relative to head pose?
I see in the Custom Component Starter Sample the execute() method fetches the head pose as follows:
var headPose: Pose = getScene()!!.getViewPose()
I assume this returns the position of the head sensor on the device in the current world coordinate system. Is there a way to fetch the positions/poses of the left and right eye relative to the head position?
Follow up: is it possible to have different transforms in the ECS components depending on which eye is being rendered?
