Disable Controller Cursor for Mesh/Material
How do I turn off the default controller cursor (the annular shade marked off on surfaces by the incident beam of one of the controllers) for a given mesh or material?
How do I turn off the default controller cursor (the annular shade marked off on surfaces by the incident beam of one of the controllers) for a given mesh or material?
Thank you,
That said, the issue can be easily resolved—or rather, worked around—using the new interaction toolkit (SDK v0.6.0). For example, one can control the value of:
systemManager.findSystem<IsdkDefaultCursorSystem>().cursorScaleMultiplier
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