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New Participant
November 10, 2023

How to Receive Real-Time External Camera Feed with AR Foundation 6.0 on Meta Quest 3?

  • November 10, 2023
  • 1 reply
  • 1652 views

Hello, I'm interested in whether it's possible to capture real-time external camera footage using Meta Quest 3 in combination with OpenXR and AR Foundation 6.0.

According to the documentation located here: https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@6.0/manual/index.html#top, it mentions that Camera Feature is supported in Meta Quest (OpenXR).

In light of this, I attempted to run the CpuImages Scene from the AR Foundation Samples, but I encountered difficulties in obtaining camera information or video feeds. Has anyone in the community successfully managed to retrieve camera feed from Meta Quest 3 using the AR Foundation Camera Feature?

For reference, here are the specifics of my testing environment:

    1 reply

    New Participant
    November 29, 2023

    It is not possible to get external camera usage, because Meta forbids that. It would be easily possible for them to extend the permission system for apps to be able to ask a user if he allows an app to receive camera data. There would be no privacy issue. This is a reminder that the ecosystem for the Meta Quest is closed, and as developer you are totally reliant on Meta, they can also revoke permissions for APIs any time.