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June 13, 2025

OpenXR API to trigger Guardian Room-Scale setup

  • June 13, 2025
  • 0 replies
  • 267 views
Hi,
 
We’re shipping a Unity app on Meta-OpenXR 2.1 and would like to let users
switch from *Stationary* to *Room-Scale* without leaving the app.
 
- `OVRBoundary.RequestBoundarySetup()` solves it on the Oculus XR Plugin path,  
  but no equivalent exists on the OpenXR provider.
 
Questions:
1. Can you confirm there is currently no OpenXR API to invoke the “Define Play Area” wizard?
2. Is Meta planning to expose a `BoundarySetup` extension in future releases?
3. What workflow do you recommend to stay 100 % OpenXR (e.g. Boundary Visibility + on-screen guidance)?
 
Thanks!