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Participant
April 19, 2023

OpenXR Feature Extension for Unity

  • April 19, 2023
  • 1 reply
  • 1932 views
So recently I noticed OpenXR added support for FOV and Display Refresh Rate so I started to invest some time into figuring out how to enable them and change values in runtime. So after a week of a full mental breakdown of not getting anything at all to even get called i started to question my ability of human being. 
I could need some help to activate / enable this in my project: 
 
XR_FB_swapchain_update_state
XR_FB_foveation
XR_FB_foveation_vulkan
XR_FB_display_refresh_rate
 
I also noticed they needed to get a featureID of packages? 
I really don't get where people can find those addresses. Etc: "com.unity.openxr.feature.example.intercept"
So I came to this amazing forum to finally get some pro help. 

    1 reply

    StuBro
    Participant
    March 25, 2024

    Did you ever solve this (specifically foveated rendering) - no info about this anywhere