Solved
OpenXR Hand Tracking EXT
So I've got code that uses the OpenXR hand tracking extension, and it works perfectly with HoloLens 2 and the Leap Motion layer. On Quest, I can see the extension, xrGetSystemProperties reports it as available, I have the manifest settings configured and the app does not ask me to switch to controllers, but XrHandJointLocationsEXT::isActive always reports false when calling xrLocateHandJointsEXT!
Any thoughts as to what I'm missing here? Is there some additional configuration I may have missed, or is this perhaps still buggy?
Engine is custom, StereoKit, so it's native code. I'm using the 2020-12-04 (OpenXR 1.0.12) release of the Oculus OpenXR Mobile SDK.
Any thoughts as to what I'm missing here? Is there some additional configuration I may have missed, or is this perhaps still buggy?
Engine is custom, StereoKit, so it's native code. I'm using the 2020-12-04 (OpenXR 1.0.12) release of the Oculus OpenXR Mobile SDK.
