6DOF tracking with Oculus Link
Hey,
Been searching for some info, but would be great to understand if, when in Link mode, the Quest still uses its own inside-out tracking. Also, is it possible to use the hand tracking feature of the SDK on a desktop rendered experience?
Been searching for some info, but would be great to understand if, when in Link mode, the Quest still uses its own inside-out tracking. Also, is it possible to use the hand tracking feature of the SDK on a desktop rendered experience?
