After 4.23 update, project won't launch on Quest
I updated our Unreal engine to 4.23 last week, the Oculus version on Github, and everything seems to run OK on Windows. But I tried to run it today on the Quest, and I just see the three loading dots on a black screen forever. Packing succeeds and the install seems to work OK. I don't know how to figure out what the problem is. I tried 'adb logcat' but I'm not sure how to use that to locate the problem. Anyone have a suggestion for what could be the problem?
