APK/OBB Size Limitation
According to the Tech Note on expansion files, the total application size of a Quest application can be increased by building an APK file that loads OBB expansion files. However, this page indicates that the maximum supported size of APK and OBB expansion files is 4GB. Our application is currently about 20GB in size. How would the asset bundle OBB expansion file along with the main APK file approach allow for the total 20GB size, so that our application can be uploaded? Are there any workflow tutorials on this method? Unity 2019.1.5f1, Oculus SDK 1.49.0, thanks.
