App in development does not launch after Quest 2 Update
I have been developing a Quest 2 app on unreal engine 4.25, and the app was working fine until my device got an update. Now it does not launch at all. Even older versions of it do not run anymore. The only version I could get running was a version from a year ago which is 1.5gb and the current build is 3.7gb.
The app still runs in another Quest 2 which has not been updated yet.
Was there a limitation to app size on the latest Quest update or is my app not working for some other reason?
Thanks!
