App Lab, VRC.Quest.Functional.5, The app appears to only support 3DOF, Using OVRCameraRig
Hi,
So I have had my app fail to publish to App Lab with the error:
'The app appears to only support 3DOF. Apps on the Quest platform must support 6DOF and respond to the HMD's positional tracking as well as orientation.'
error: VRC.Quest.Functional.5
Firstly the I have uploaded 3 apps to App Lab using exactly the same build from Unity just changing the cube map renders, all other uploads have been fine.
I am running Unity 2019.4.13f1, using the OVRCameraRig as I need to use per eye skyboxes for my stereoscopic renders, (I have tried using the new XR camera but I need to use per eye unique skyboxes). Everything functions great within the app, I only need 3DOF, and I presume my app is 6DOF with developing for quest, just un-noticeable due to being a camera viewing skyboxes and only physical 3D geometry clickable buttons?
NOTE: If I turn on Position tracking in the camera the app feels rubbish, with buttons moving slightly.
Is there another setting I have missed? Is this a recent test that other apps have passed before? Or is this just a random test fail and I need to just re-submit with a note saying I only need 3DOF for the client?
I have had apps fail before due to icon pixel size and had to add a note saying it is exactly what is required then it gets passed!!
Please could anyone give some guidance.
