Apply custom velocity to thrown object
Is there a simple way, without using obsolete or deprecated components or prefabs, to assign a release velocity to a thrown object that differs from the velocity of the hand or controller?
Is there a simple way, without using obsolete or deprecated components or prefabs, to assign a release velocity to a thrown object that differs from the velocity of the hand or controller?
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.