Bug with In-App Purchases (IAP)
This is a bug in the Meta IAP system. It's pretty simple to replicate.
1. Have an app lab game
2. add IAP item in Platform Services
3. change the price in Platform Services
4. Try to buy using IAP API.
5. Expected. Oculus purchase prompt pops up. Actual: "Error 0: Cancelled"
Note:
This works totally fine if you don't change the price
