Camera freezes (or rather stops tracking) when pressing Oculus Button on Q2
I'm developing an app and I'm encountering a problem.
When I hit the Oculus button, the main camera seems to stop tracking and the entire image is frozen and it caused me motion sickness.
I'm not sure how to fix it
I'm using Unity 2021.3.1f, Meta SDK 49, and XR interaction toolkit 2.3.0-pre.1.
