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New Participant
August 13, 2019

Does the Quest support Geometry Shaders at all?

When using the VrCubeWorld_Vulkan sample (ovr_sdk_mobile_1.24.0), querying the device features I see zero returned for:
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES.multiviewGeometryShader
Can I therefore assume that geometry shaders are not supported at all on the Quest currently, not just for multiview but for normal non-multiview rendering or even OpenGL?

3 replies

New Participant
August 20, 2019

I found my own answer - geometry shaders are not supported on the Oculus Quest - here on the Qualcomm Adreno 540

New Participant
August 20, 2019

I found my own answer.  Geometry shaders are not supported on the Oculus Quest - here on the Qualcomm Adreno 540

New Participant
August 20, 2019

I found my own answer.  Geometry shaders are not supported on the Oculus Quest - here on the Qualcomm Adreno 540