Skip to main content
New Participant
June 19, 2023

Hand Tracking not working in release

Hi- I've setup my project with controllers as hands as per https://developer.oculus.com/documentation/unity/unity-isdk-interaction-sdk-overview/ and when run in development mode, all of my interactables work great. If I build in release mode, however, none of the interactables work.

Would anyone have any ideas as to why that can occur? 

Thanks,