Hand tracking UV maps
Hi there,
Is there an example UV-map for the hand tracked mesh somewhere?
alternatively, Using Unity, I'm looking for a way to get the generated mesh from the hand tracking.
At runtime the meshrenderer gets assigned a mesh but there is no way to easily export it so i can start making a new texture for it.
Thanks!
Is there an example UV-map for the hand tracked mesh somewhere?
alternatively, Using Unity, I'm looking for a way to get the generated mesh from the hand tracking.
At runtime the meshrenderer gets assigned a mesh but there is no way to easily export it so i can start making a new texture for it.
Thanks!
