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New Participant
October 21, 2021

Hou much is APK size for upload on Oculus Store?

My apk-build myself- size in 910mb

is there limit of apk size for publishing or upload?

    5 replies

    Honored Contributor
    October 21, 2021

    VRC.Quest.Packaging.5 - APK files must be less than 1 GB in size, but can be accompanied by multiple expansion files up to 4 GB each.

    New Participant
    August 2, 2023

    hello, as you say in your publication it can be accompanied by several additional files of up to 4gb, I have a problem is that when I build my project with split binary (OBB) it generates an apk of 50MB and an OBB of 4.20GB, so I exceeded the maximum allowed by meta quest developer, how can I do so that more than one OBB is generated?

    New Participant
    July 31, 2022

    Hi julienkay, can you maybe share how is it possible to remove the 1GB limit size and to upload a larger build?

    Thanks!

    Honored Contributor
    August 1, 2022

    You can't "remove" the limit per se. Your build must always be smaller than 1GB, but you can upload additional expansion files to effectively increase the size of your application.

     

    If you follow the link I've posted, it will lead you to documentation on how to create expansion files up to 4GB, depending on which platform (Unity, Unreal, Native) you use.

    Specifically for Unity it leads to this page.

     

    In case you want to go even beyond 4GB or are fine with the assets being loaded at a later time (not directly on install) streaming assets in from some cloud server at runtime is another option. How you might do this again depends on the platform you're using. For Unity you might look into their Adressables package. But really any way that downloads your required assets to local storage will work.

    New Participant
    August 1, 2022

    Hi julienkay Thank you for your replay. I will check it all out

     

    Thanks