How does Remote rendering support for Unity works?
v13 Release notes:
"Remote rendering support for Unity has been added so developers can more easily build and test Hand Tracking apps through their PC"
I can't find any documentation on this.
First I thought it would work like android remote rendering. By selecting the the quest under Project Setting / Editor / Unity Remote Device.
But for that to work I need the unity 5 remote app from the play store on the quest.
Can we please get a little push in the right direction?
Building every time is so time consuming.
"Remote rendering support for Unity has been added so developers can more easily build and test Hand Tracking apps through their PC"
I can't find any documentation on this.
First I thought it would work like android remote rendering. By selecting the the quest under Project Setting / Editor / Unity Remote Device.
But for that to work I need the unity 5 remote app from the play store on the quest.
Can we please get a little push in the right direction?
Building every time is so time consuming.
