How to add constraints to grabbable object such it moves slower or needs much force to move?
Hi I'm making a liver/driving handle interaction I want to add constraints such that it reduce the motion of grabbable object (need to add larger force to move the liver) Is there any inbuilt way in which i can achieve this ? I went through "https://developer.oculus.com/documentation/unity/unity-isdk-grabbable/#one-grab-transformers" it adds only specific angle/axis limits. Thanks in advance.
