How to alter a Unity project originally designed for Oculus Rift to be used for Oculus Quest?
I have a Unity project that currently functions properly in Unity 2018.1.0b13 on the Oculus Rift. I'm hoping to be able to run this same project in the Oculus Quest. What changes in Unity and steps to run the project on the Quest are needed?
I do have a developer organization created and have put the Quest in developer mode by changing the setting on the Oculus app on my Android. After I copied the project to the Quest by connecting it to the laptop, though, it's not showing up in the headset. I know it's located somewhere in the Quest's internal storage based on the decreased amount of storage that's available. Thoughts?
