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April 14, 2025

IAP_LaunchCheckoutFlow is taking the user to the Meta Store, not Purchase Confirmation

  • April 14, 2025
  • 0 replies
  • 264 views

We're seeing when we attempt make a valid IAP purchase, the IAP_LaunchCheckoutFlow is taking the user to the Meta Store, not Purchase Confirmation dialog.  Usually after 60 seconds (when we flag the message as timed-out) you can make the request again and it works the second time.  I can think of any scenario where this would be a desirable outcome.

I have tried with both the v74 PlatformSDK Plugin in Unreal Engine and the v74 Oculus Platform SDK in Unreal Engine across two projects.