IAP_LaunchCheckoutFlow is taking the user to the Meta Store, not Purchase Confirmation
We're seeing when we attempt make a valid IAP purchase, the IAP_LaunchCheckoutFlow is taking the user to the Meta Store, not Purchase Confirmation dialog. Usually after 60 seconds (when we flag the message as timed-out) you can make the request again and it works the second time. I can think of any scenario where this would be a desirable outcome.
I have tried with both the v74 PlatformSDK Plugin in Unreal Engine and the v74 Oculus Platform SDK in Unreal Engine across two projects.
