Informal Poll, Which Build Environment is best?
I'm just getting started with developing for the Meta Quest, and I am wondering what "build" environment most of you use? I guess there are basically 3: 1. Native coding (Visual Studio?), 2. Unity Engine, and 3. Unreal Engine?
I have installed all 3 so far. Found an outdated tutorial on creating a basic app with Unity, after what seemed like several hours sifting through scattered information (could have been organized much better), most of the info for unity did not match the version I installed, I ended up with a very rudimentary "virtual" world on my device, but the controllers were non-functional. All that took about 15minutes to "compile".
As for unreal engine, I have only been playing around with it's user interface, but haven't gotten into the actual "coding" yet. Off hand, it seems like it might work better?
Lastly, there's the native made? Just code for the most part?
Are there any other options? Which one do you prefer? Can you list any pros and cons for each?
Thank you in advance for taking the time to read this and hopefully respond.
