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Honored Contributor
May 25, 2019

Is it possible to push a Unity build to the Quest via WiFi?

Is there any way to push an apk to the Quest without having it connected to
the PC?



In the docs on https://developer.oculus.com/documentation/quest/latest/concepts/mobile-device-setup-quest/ it says: "Note that developers should swap the provided USB cable with a USB3
cable."



I assume they are talking about a USB Type-C to USB-A cable? (which
unfortunately I don't have access to right now)

    6 replies

    Up and Coming
    May 25, 2019

    JulienK said:

    Is there any way to push an apk to the Quest without having it connected to
    the PC?



    In the docs on https://developer.oculus.com/documentation/quest/latest/concepts/mobile-device-setup-quest/ it says: "Note that developers should swap the provided USB cable with a USB3
    cable."



    I assume they are talking about a USB Type-C to USB-A cable? (which
    unfortunately I don't have access to right now)



    I've been using the cable included with the Quest to push the apk.

    But yeah, I definitely would prefer to push test builds to the Quest using wifi instead.
    Up and Coming
    May 25, 2019
    -
    New Participant
    May 25, 2019
    Hi, you can technically connect your Quest over Wi-Fi with ADB. This also makes it easier to profile and get debug output from your projects running on the device. But loading larger builds might take longer than over USB3.
    The steps of how to achieve this are pretty much the same as with the Oculus Go.

    Check this out ::smile: 

    julienkayAuthor
    Honored Contributor
    May 27, 2019
    Hi all, thanks for your answers. Connecting to the Quest via Wi-Fi using adb works fine. The only thing that's impractical imho is that you still need to plug in a USB cable to set up the Wi-Fi connection.


    In the end I still bought the cable. It's quite short, so I'm still using adb over Wi-Fi most of the times
    New Participant
    March 8, 2020
    Can someone please tell me how I can do this without having a USB-C to USB-A cable. My iMac 2014 doesn't have the USB-C port.

    Thanks in advance!
    Up and Coming
    February 6, 2021
    You can use App Lab to do it without a cable. However, it's a bit of a hack as App Lab is meant as a low-restrictions store. App Lab will require setting up app signing, maintaining a version number, and a well formed application manifest; all things you don't have to worry about when using `adb`. https://developer.oculus.com/blog/introducing-app-lab-a-new-way-to-distribute-oculus-quest-apps/