Lightweight Render Pipeline (LWRP) Rendering Issues
I just upgraded a few projects to Unity 2019.2.9f1 and I am using the LWRP 6.9.0.
Right now, if I go to build just the Example Scene provided by Unity with Multi-Pass, it builds fine, but it only renders the left eye. The right eye is black.
Now if I switch to Single Pass rendering in the project settings, the app goes to the three loading dots and then is black. Nothing renders.
I really like what I am seeing from the Multi-pass, even though it has one eye. Does anyone know how I can get the right eye activated or rendering? Is this a bug?
Right now, if I go to build just the Example Scene provided by Unity with Multi-Pass, it builds fine, but it only renders the left eye. The right eye is black.
Now if I switch to Single Pass rendering in the project settings, the app goes to the three loading dots and then is black. Nothing renders.
I really like what I am seeing from the Multi-pass, even though it has one eye. Does anyone know how I can get the right eye activated or rendering? Is this a bug?
