Low Overhead Mode in Oculus Integration 1.41
The release notes for 1.41 describe a "low overhead mode" for Player Settings, but after importing I don't see that in Unity 2019.1.
It's been in the release notes of Unity 2019.2 so I'm confused is this a Unity or Oculus Integration feature?
It's been in the release notes of Unity 2019.2 so I'm confused is this a Unity or Oculus Integration feature?
