Memory Error when opening the overlay menu
While monitoring the Android logs, and running my Unity Quest game, and pressing the Oculus button to open the overlay menu, I get this wierd memory error:
error getting shared memory region, memory type: Controller, failed with Status(-1, EX_SECURITY): 'requested shared memory
When this happens, the game stops receiving controller and headset inputs, so the entire screen freezes that is incredible jarring. Any idea how to solve this? I guess it has something to do with the Focus Aware, and how the Input System works, as it only receives input while being active?
I'm using Unity 2021.2.7 with OpenXR Plugin v1.3.0 and the "New" Input System.
