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SanalBilim
New Participant
August 27, 2021

My application that I developed with SteamVr does not work on Oculus Quest 2

Hello, I wish you a good day. I am developing an application with Unity 2020.3.7f1. I used SteamVR Unity Plugin - v2.7.3 (sdk 1.14.15) in my app. To test this, when I build and run on Oculus Quest 2, none of my hardware functions. How can I fix this issue and run my app on my Oculus Quest.
The sdk I'm using is:
XR Plugin Management Version 4.0.1 - February 11, 2021
Oculus XR Plugin Version 1.9.1 - May 11, 2021

6 replies

kojack
Honored Contributor
August 28, 2021

When you say run on Quest 2, do you mean running natively as stand alone, or running as a PC app via link/airlink?

 

If it's natively: as far as I know the SteamVR unity plugin is for PC based headsets, it won't work natively on an Android based Quest 2.

Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3
SanalBilim
New Participant
August 28, 2021

yes for standalone android app.

SanalBilim
New Participant
August 28, 2021

What do I need to do to run SteamVR on Oculus?

SanalBilim
New Participant
September 4, 2021

Thank You