Skip to main content
New Participant
September 24, 2021

Oculus Link and Native plugins

Hello
Question is about usage of Oculus Link and native Android plugins.
Is it possible to make a calls to Android methods ( my custom Android plugin ) while Oculus Quest 2 is connected to PC ( Unity Editor ) via Oculus Link Cable?
What I want is to run game in Unity Editor and see what is going on on headset and be able to call specific Android functionality.

I understand that all computations in this case is done on PC side and Quest works only as display and sensors, but may be there is any way to do this?