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Up and Coming
April 20, 2020

Oculus Link + Hand Tracking not working anymore

Hello. It seems that since the v16.0 the hand tracking is not working anymore in Unity3D while using Oculus Link.
My hands does not show up anymore.

Do I need to have the Oculus Desktop app at v16.0 too ? If yes, How to upgrade ?

6 replies

FanghAuthor
Up and Coming
April 21, 2020
New Participant
April 23, 2020
I'm having the same issue, traced it to that OVRSkeleton not finding any bones. the OVRSkeleton.Bones list is empty.
Perhaps there's something to look at there? 
FanghAuthor
Up and Coming
April 28, 2020
Bug has been reported to the Oculus team : https://developer.oculus.com/bugs/bug/886196565135038/



New Participant
April 29, 2020
New Oculus Integration (v16) is in the AssetStore. After updating, the Hands should be back in the Editor with your HMD on version 16 as well
May 5, 2020
Hi,

Similar issue here, I imported the most recent Unity3d integration (v16) this morning and the hand tracking stopped working. I upgraded to Oculus App Version 17.0.0.128.462 as well. Any recommendations?  
New Participant
May 7, 2020

alaswell said:

Hi,

Similar issue here, I imported the most recent Unity3d integration (v16) this morning and the hand tracking stopped working. I upgraded to Oculus App Version 17.0.0.128.462 as well. Any recommendations?  


Is it a problem with the Oculus Link with Unity Editor or a problem with an APK directly installed?