ovr_PlatformInitializeAndroid and ovr_PlatformInitializeAndroidAsynchronous never returns.
I'm currently trying to set up my game to connect to the OVR Platform using ovr_PlatformInitializeAndroid or ovr_PlatformInitializeAndroidAsynchronous, however, what I'm currently seeing is that the program comes to a standstill when making those calls and never reaches the next line of code.
What I've tried:
- I had a colleague test my code with their account on their device in the UK and it seemed to work (I am in NZ).
- I tried on a Quest 2 and Quest Pro and neither has worked.
- I created a new account and had that granted developer role and that still didn't work.
- I hotspotted my Quest to my mobile phone to use it's internet connection, and that didn't work.
Unfortunately, as there seems to be no debug version of the library, I have no idea what could be preventing it from even producing an error code. Given it happens in the async call too it seems unlikely it has anything to do with communication.
Any help would be greatly appreciated.
