OVRSpatialAnchor.Share() fails.
I'm testing Shared Spatial Anchors on Meta Quest Pro. The codes below.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpatialAnchorSender : MonoBehaviour
{
[SerializeField]
ulong partnerUserID;
void Start()
{
StartCoroutine(Share());
}
IEnumerator Share()
{
var anchor = gameObject.AddComponent<OVRSpatialAnchor>();
yield return new WaitUntil(() => anchor.Created);
var anchors = new HashSet<OVRSpatialAnchor> { anchor };
var user = new OVRSpaceUser(partnerUserID);
var users = new HashSet<OVRSpaceUser> { user };
OVRSpatialAnchor.Share(anchors, users, (collection, result) =>
{
if (result is OVRSpatialAnchor.OperationResult.Success)
{
Debug.Log($"Success sharing {collection.Count} anchor(s).");
}
else
{
Debug.LogError(result);
}
});
}
}
Build it and run then I get logs below.
What's wrong? The 3rd log in OVRSpatialAnchor states Success:
var shareResult = OVRPlugin.ShareSpaces(spaces, handles, out var requestId);
if (shareResult == OVRPlugin.Result.Success)
{
Development.LogRequest(requestId, $"Sharing {(uint)spaces.Length} spatial anchors...");
...
but 4th states Failure:
Development.LogRequestResult(requestId, result >= 0,
succesMessage: $"Spaces shared.",
failureMessage: $"Spaces share failed with error {result}.");
Here's my environment.
- Windows 10
- Unity 2021.3.15f1
- Oculus Integration 47.0
If you have any idea, please help me.
Thank you.
