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New Participant
November 9, 2023

Pre-Existing Kotlin Android App - Unable to upload without Oculus SDK

  • November 9, 2023
  • 2 replies
  • 1037 views

Hi,

I have an existing android application written in kotlin which I wish to upload to the quest store. I have built and run the application on a headset locally and it all works perfectly. Upon uploading to the store i get the error
"* Oculus SDK not found or older than 1.0."

The app does not include the Oculus SDK or similar as it is not needed. It does not take advantage of any headset specific features and is just your standard 2d app.
Is bundling the sdk in required to upload to the store?

If so is there documentation on how to do so with an existing kotlin app as all the documentation is largely around apps containing native code and doesn't provide clear guidance on this use case.

I've considered grabbing the OpenXR samples and smashing that together with the existing app. Is this a reasonable approach? It seems over the top especially for an app that won't require the SDK (for now).

Thanks,
Nathan

2 replies

New Participant
June 8, 2024

did you find a solution? I'm facing the same issue

New Participant
December 29, 2024

Did you find the solution? Same over here! I'm trying to update a project I already have there and updated twice but for some reason I just can't anymore.