Quest 3 Hand Tracking via Oculus Link and Unreal doesn't work
Hey,
no matter what I do, the Quest 3 Hand Tracking only works when using Quick Launch (which takes a long time, not suitable for rapid development), not via VR Preview / Oculus Link.
I'm on Windows 11 using Unreal Engine 5.2.1.
Anyone know how to fix this?
Thank you
